Custom Compiles
I offer these custom compilations as a service to Mac users. I accept no responsibility for them or anything they do. I did very little to make them, all the work was done by the original programmers. If anyone has any issue with any file here, please contact me.
Radnor + DOSBox 0.70
A new version of DOSBox came out. A friend of mine, Em, wanted someone to make a Cocoa wrapper for it. I decided that it would be easier to insert a compiled version of DOSBox into the existing wrapper, Radnor by Sveinbjorn Thordarson. It seems to work rather nicely.
Update: This version of Radnor now includes the latest official DOSBox binary. Their static compile includes all libraries, and this leads to a larger download. Thanks to Jack McNeil for suggesting I update it!
Download (5.74 MiB)ECM for Mac OS X
This is a version of Neil Corlett's ECM for Mac OS X. ECM allows you to decrease the amount of space that CD image files take up. It removes the redundant error-correction code from them. This makes the raw image smaller, but also has the handy side-effect of making it compress better. Neil Corlett made a binary for Mac OS X, but it is not very optimised, so I have taken the liberty of preparing a distribution for Mac users. It contains optimised binaries, which are a great deal faster, documentation and example numbers for the space saved by using ECM.
Download (20 KiB)VirtualColeco
VirtualColeco is a Java emulator for the ColecoVision computer, written by Neil Danner. It would work fine on the Mac, but I just put a quick wrapper around it to give it a nice icon, and to make it behave like a Mac application.
Download (149 KiB)Noiz2Sa for Dreamcast, for Mac burners
Noiz2Sa is a great game by ABA Games. It's not their best, but it's good. It was ported to Sega's Dreamcast, using the SDL libraries, as a homebrew project by Chui, and is hosted on DCEmu.
However, the files offered there are difficult to get to burn on the Mac. I have repacked the game into two .ISO files.
Note: I have used an IP.bin and other files that lack ANY of Sega's code.